Condorstrike • Pointman: The Akkadian Wars
HI GUYS, IT’S BEEN HARD FINDING TIME FOR THE PS3 WITH SO MUCH GOING ON AT WORK AND HOME, THAT’S THE REASON I DECIDED TO RELEASE THE POINTMAN BETA AS A (POC). WISH I HAD MORE TIME TO COMPLETE IT ...
A Word From Rogero
Attention Please: some of you already know that a version of my CFW4.41 was leaked on IRC by accident from some days, that was not a big deal and it was not out yet because I wanted some ...
PS3 Homebrew List • PSChannel v1.10 Released
deroad has released PSChannel v1.10. Fixed tons of bugs Removed the “install theme feature” since no one makes themes for my homebrew Info section moved to main menu and can be seen by ...
Xbox/X360 Hardware Hacks • Offical Review of Talismoon Wolf Controller 'Macros Mod Board' for 360
Today I am reviewing Talismoons Wolf Controller 'Macros Mod Board' that also functions as a rapid fire mod. Wolf Controller Site (Please note: neither I nor any other staff support or condone ...
PS3 Software Hacks • TEAM SGK CFW 4.40.5.2 RELEASED with 100% fixes for NOR PS3s
We were alerted today of a new cfw from Team SGK here as follows are the details. translated through google: hi to all sorry for the problem of the cfw 4.40.5 and v5.1 on slim I raporte ...
PS3 Hardware hacks • Cobra ODE Hardware - Main Board pictures
Hello! We're pleased to present pictures of the final Cobra ODE hardware - Main PCB assembly. As you can see there are two switches which enable configuration of PATA (FAT consoles)/SATA (FAT ...
Rogero CEX-4.40 v1.03 with ToolBox/StealthMAN and ReactPSN offline Patch
Rebuilt the CFW with minimal patches needed for similar OFW Stability, also adding full compatibility with multiMAN Tools. All known issues from v1.02 are fixed now ...
Rogero Downgrader PUP for any CFW version back to 3.55
This CFW can be installed fine from XMB Update over any CFW version ( 3.55 --> 9.99 )RSOD screen bypass patch for RSOD machines (it won't fix the RSOD but allows the PS3 to boot fine into ...
PS3 Nor and Nand Auto Patcher v0.04 by Rogero
Wow Rogero comes out swinging from semi holiday, blasting out with a new release this is an improvement to his Ps3 and Nor Patcher....  
Rogero CEX-4.40 v1.02
Those of you needing your Rogero fix, wait no longer have to wait.... Tortuga Cove member Rogero has released an update to his awesome firmware. Bringing it up to 4.40. Make you pop over on the ...

Breadcrumbs

Latest Post

Main

We have 72 guests and 0 members online

Forums

We have 37 guests and 5 members online

Tortuga Cove - Your Source For Gaming and Hacking News

FeaturedMost Hit User Rating:  / 1
PoorBest 

The Homebrew Channel v1.1.0

You thought HBC was dead? Can’t say I blame you!

Our usualy update cycle tends to follow Nintendo’s updates: Nintendo plugs one of our exploits, and we release a new version with a new exploit. At the same time, you get all the new goodies and bugfixes that we may have accumulated since the previous version.

However, Nintendo’s care for the Wii lately has been rather sparse. We’ve been working on HBC every now and then behind the scenes: a bugfix here, a new feature there, and so on. Meanwhile, we waited and waited and waited for an update to break the current version. Alas, crickets.

And yet! Recently, Nintendo did break The Homebrew Channel. No, it wasn’t a system update. It wasn’t a new Wii model (though they did release a new Wii, it turns out it works just fine). What they came up with was a new Wiimote, which, completely by accident, happens to be incompatible with the previous version of The Homebrew Channel.

You see, way way back in 2006 when the Wii came out, someone figured out that you could send commands to the Wiimote in a certain way. Libraries were developed, and eventually we had support on the Wii itself with the advent of Wii homebrew. And yet, nobody though to question the way we were sending the commands. Nobody bothered to check whether the Wii itself was doing the same thing.

As it turns out, it wasn’t. It was using a different method of sending data to the Wiimote. The Wiimote itself supported both – until the new RVL-CNT-01-TR model came out, that is. They probably had to trim the firmware to make space for the Motion Plus stuff.

HBC 1.0.8 was released 18 months ago, and we’re at over 3.1 million unique installs – that’s 3.4% of all Wiis sold to date, and this is only counting on-line HBC installs! Today, we bring you the HackMii Installer v1.0, featuring The Homebrew Channel v1.1.0 and BootMii 1.4. Here’s what you get:

  • The new RVL-CNT-01-TR Wiimotes are now supported. Unfortunately, although HBC itself will work, there’s no way it can make existing homebrew work with it too – authors will have to recompile using the latest libogc SVN. C’est la vie!
  • HBC now has a new font renderer with TTF support. The new renderer uses FreeType to render fonts with kerning and antialiasing, which looks much, much better than the old crummy bitmap font engine. You can use multiple fonts, sizes, and colors, under the control of a theme. The rendering is optimized for the screen resolution in use (4:3 or 16:9) for the best quality (note: this means the fonts will look a bit different between both modes, as they are hinted at different resolutions). The new default font is Droid Sans.
  • Unicode (UTF-8) support. HBC has been using UTF-8 in meta files for a while, but only supported the latin-1 subset. Now you can display any character present in whatever font you’re using.
  • HBCは日本語を話します! HBC wa Nihongo o hanashimasu! Yup, with Unicode support comes a Japanese translation, courtesy of JEEB. However, to enable it, you need to install a theme with a Japanese capable font. Check out the themes page to get it.
  • While adding the new font engine we also fixed a bunch of underlying issues. The meta.xml system should now be quite a bit more tolerant and stable.
  • We’ve added screenshot functionality for theme creators who want to show off their themes. Plug in your Nunchuk and press Z+C (in that order) to create a png screenshot on your SD card.
  • The crashes when using no_ios_reload with a bad/disabled network config have been fixed – by removing <no_ios_reload/> mode. Instead, we always reload IOS, but don’t fret – you can still use AHB access, thanks to a trick that we implemented. Use <ahb_access/> (<no_ios_reload/> is actually just an alias for that now).
  • “This update provides behind-the-scenes fixes that will improve the overall system performance”. And unlike Nintendo, we actually mean it; there’s an assortment of fixes for quite a few minor (and some not so minor) bugs and glitches, including those that come with the latest libogc and libfat (e.g. 4K sector support) and some issues when launching apps and hotplugging devices.

The Homebrew Channel v1.1.0The Homebrew Channel v1.1.0

The full release notes with all the gory details are available on WiiBrew.

As usual, either grab the new installer here, or use The Homebrew Channel’s online update (a confirmation dialog should pop up when you start your current version, if you are connected to the Internet). Have fun!

Quoted: HackMii

Thanks: Opium

Copyright © 2013. Tortuga Cove. Designed by Shape5.com Joomla Templates