360 Multi Builder for all Xbox360 Image Types

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Re: 360 Multi Builder for all Xbox360 Image Types

Postby dewana » Mon Nov 14, 2011 8:40 pm

have sent you msg wit nanddump link and keys kindly check ur msg
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Re: 360 Multi Builder for all Xbox360 Image Types

Postby Rogero » Mon Nov 14, 2011 9:36 pm

dewana wrote:have sent you msg wit nanddump link and keys kindly check ur msg


you only have to put "nanddump.bin" + "cpukey.txt" into "Data\my360\" folder, you don't have to put the "smc.bin" file, the program will get it from the nand dump, just give it a try and let me know if it worked
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Re: 360 Multi Builder for all Xbox360 Image Types

Postby M37R01D » Tue Nov 15, 2011 7:24 pm

Rogero wrote:
M37R01D wrote:thanks for filling my request of the AUD_CLAMP fix :-D
keep up the great work


I added this the very last minute with eyes almost closed :)
Please test it and confirm if it's working as it should.



Worked perfectly on my falcon. I selected option 3 for Dashlaunch & AUD_Clamp patches then flashed with flash360 and everything booted up great. Keep up the great work :-D
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Re: 360 Multi Builder for all Xbox360 Image Types

Postby Rogero » Tue Nov 15, 2011 9:27 pm

M37R01D wrote:
Rogero wrote:
M37R01D wrote:thanks for filling my request of the AUD_CLAMP fix :-D
keep up the great work


I added this the very last minute with eyes almost closed :)
Please test it and confirm if it's working as it should.



Worked perfectly on my falcon. I selected option 3 for Dashlaunch & AUD_Clamp patches then flashed with flash360 and everything booted up great. Keep up the great work :-D


Thank you for the confirmation, i'm glad it worked as it should.
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Re: 360 Multi Builder for all Xbox360 Image Types

Postby Rogero » Tue Nov 15, 2011 9:39 pm

Rogero wrote:
dewana wrote:have sent you msg wit nanddump link and keys kindly check ur msg


you only have to put "nanddump.bin" + "cpukey.txt" into "Data\my360\" folder, you don't have to put the "smc.bin" file, the program will get it from the nand dump, just give it a try and let me know if it worked


hello,
man, are u sure you have a Slim ???? your nand dump is 64MB but a Slim nand dump should be only 16MB ???????

maybe you have used the wrong command to dump your nand if u used nandpro ( used -r64 instead of -r16 )

again, a Slim nand is only 16MB that's why the program tells you wrong file size.
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Re: 360 Multi Builder for all Xbox360 Image Types

Postby eldon » Sat Nov 19, 2011 12:12 pm

first thx for the nice tool

i was willing to give it a try to upgrade one of my old xenon jtag, but after checking our options.ini file i can't find a way to specify a "no dvd drive" option.

That xenon has a dead dvd controller so there's no dvd plugged in, and it makes the "xell startup" with eject button useless unless i specify that the box has no dvd drive in the xell thing.

So i was wondering if you could tell me if the option exists, if it wasn't documented in your options.ini or if it's not present and would require to be added.

thx again

-- edit --

seems that the nodvd option is not required with xell reloaded, at least it works now when i boot with eject i do get into xell reloaded.

thx again for this nice tool.
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Re: 360 Multi Builder for all Xbox360 Image Types

Postby Rogero » Sat Nov 19, 2011 9:40 pm

eldon wrote:first thx for the nice tool

i was willing to give it a try to upgrade one of my old xenon jtag, but after checking our options.ini file i can't find a way to specify a "no dvd drive" option.

That xenon has a dead dvd controller so there's no dvd plugged in, and it makes the "xell startup" with eject button useless unless i specify that the box has no dvd drive in the xell thing.

So i was wondering if you could tell me if the option exists, if it wasn't documented in your options.ini or if it's not present and would require to be added.

thx again

-- edit --

seems that the nodvd option is not required with xell reloaded, at least it works now when i boot with eject i do get into xell reloaded.

thx again for this nice tool.


Hi, i'm glad it worked fine with your machine that have no dvd drive, and Yes Xell reloaded does have many fixes over the previous Xell/Xellous.
Cheers
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Re: 360 Multi Builder for all Xbox360 Image Types

Postby anhxco » Mon Nov 21, 2011 2:14 am

Hi, there is the problem about xell building for jasper CB6751 on V0.3. I couldn't boot xell if using V0.3. I tried to build xell with V0.2 and it work fine.
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Re: 360 Multi Builder for all Xbox360 Image Types

Postby Rogero » Mon Nov 21, 2011 5:12 am

anhxco wrote:Hi, there is the problem about xell building for jasper CB6751 on V0.3. I couldn't boot xell if using V0.3. I tried to build xell with V0.2 and it work fine.


Hi, thanks for reporting this, I have re-checked the code now and fixed a bug where the the CB_A was still being decrypted even if the donor CB_6750 was used.

In version 0.3 folder,
Please replace the file called "build.py" in folder "...\Data\" with this version "build.rar" ( Clicked 156 times )
and then you can build the ECC/Cell image again and test it if possible because I don't have any Jasper with CB_6751 to test with.

N.B: unrar the build.rar and overwrite the old build.py with this one.

Thanks.

edit: build.rar file updated
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Re: 360 Multi Builder for all Xbox360 Image Types

Postby anhxco » Tue Nov 22, 2011 7:32 am

Rogero wrote:
anhxco wrote:Hi, there is the problem about xell building for jasper CB6751 on V0.3. I couldn't boot xell if using V0.3. I tried to build xell with V0.2 and it work fine.


Hi, thanks for reporting this, I have re-checked the code now and fixed a bug where the the CB_A was still being decrypted even if the donor CB_6750 was used.

In version 0.3 folder,
Please replace the file called "build.py" in folder "...\Data\" with this version "build.rar" ( Clicked 154 times )
and then you can build the ECC/Cell image again and test it if possible because I don't have any Jasper with CB_6751 to test with.

N.B: unrar the build.rar and overwrite the old build.py with this one.

Thanks.


Thank you!
I will check that and report you late.
Thanks again!
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